Tuesday, June 29, 2010

Something i've been working on for way too long...

So i've had this idear of doing something ship-in-a-bottle-eque for a while now. i started doing some basic modeling of an old trailer marooned on top of a cliff, which was all set inside a bottle, well over a year ago. since then it has taken many forms, and has now finally settled into one.

last quarter i took a class called "the short short." here's how it went (and is currently going)

my film-major/uber-genius roommate, Arnold Lei, and i sat down and brainstormed some interesting shots. then i made this lil animatic


then Nha Hoang sketched me up some sweet art.





i then set out on finishing building the set and character



then i did a crap ton of uv mapping and texturing. here's one of the 74 maps


and then it was on to lighting. i havent done any super renders yet but here are a couple very rough previews. after compositing this will like 50x better (i swear)



i set up some simple rigs on the door, knobs, and umbrella and Scott Kennell rigged the character. so now it's up to Katie McGowan for the animation. so hopefully we should be good to go for scadAnimate by august.

oh also! you cant see it yet, but James Littlejohn helped me out with designing a procedural fire shader for the stove. trust me, it's cool.

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